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| New features and improvements of Airpro 2007 (compared with Airpro 2000) |
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Completly new, advanced and more challenging intelligence for
computer players
Introduction of 8 skill levels (when playing against the computer)
The game is now running in a window and is not changing your screen
resolution anymore.
The aircraft list can be sorted by planenumber, profit, loss, load factor (descending),
load factor (ascending),
aircraft type, age, base airport, destination range and destination
62 new aircraft types, a new total of 222 different types
The data of all existing aircraft types has been extensivly reviewed and corrected
213 aircraft types come with a picture (only 9 still missing that didnīt had their roll-out yet)
You may also include your own aircraft pictures into the game (for all 222 aircraft types)
All players together can now have a total of 10000 aircraft (Airpro2000: 4000)
Volume of commuter and short-range traffic can be adjusted (4 options)
Influence of competing lang-range flights from other cities can be selected (5 options)
Possible Restart of players after bankruptcy can be adjusted (3 options)
New display of airline fleets, that can be sorted by aircraft type or by number of aircraft
The last 4 selected cities are now being saved as additional selection for base city or destinations
You can now also buy a single aircraft (Airpro 2000: three or more)
Improved calculation of flight revenues
You can now view profit details (like crew costs or fuel costs)
You can park planes to reduce costs of a briefly unused aircraft
Improved aircraft crashes: Occurrence, display und effects on reputation
Newly designed quarter results with additional data
More possible starting years (up till 2005)
Corrected calculation for endless playing
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© Frank Schoenstedt, 2009
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